I reviewed the second of the Terra Tempo graphic novel series for kids for the Portland Book Review in 2013:
In the first Terra Tempo graphic novel, Ice Age Cataclysm!, twins Jenna and Caleb and their know-it-all friend Ari find themselves, with the aid of a special map owned by their adventurous naturalist uncle, time traveling into the Ice Age of 15,000 years ago. They came across prehistoric mammals and witnessed the grand Missoula Flood, caused when a gigantic ice dam burst and Glacial Lake Missoula (in Montana) drained, its gushing torrent flowing west and sculpting the channeled scablands of the Pacific Northwest. The trio saw that the flood’s waters had covered their home – present day Portland, Oregon. Author David Shapiro, illustrator Christopher Herndon, and colorist Erica Melville continue the time traveling adventures in The Four Corners of Time, bringing the kids through several older time periods represented throughout the American southwest. They pass out in the Cambrian because of low oxygen levels, meet early tetrapods in the Devonian, get chased in the Carboniferous by humans, dodge pre-dinosaur reptiles in the Triassic, and face the tyrant lizard king in the Cretaceous. Those humans, by the way, are men out to abuse time traveling for profit, seeking to steal the maps the kids possess. A lesson in geology and paleontology, the Terra Tempo series so far has proved that learning science does not have to be boring. It can be – and perhaps should be – an adventure!
The third in the series has just been published, and when we got it in the mail, my eight-year-old son grabbed it and read it completely before I could even take a look at it!
In their latest adventure through time and space, Jenna, Caleb, and Ari find themselves as students in a summer program at the prestigious Academy of Planetary Evolution. Their classroom: environments millions of years old across what is now the western United States and classic American natural history museums. Their subject: various topics in geology – such as plate tectonics – and paleontology – such as mammalian evolution. Their instructors: paleontologists and naturalists from the past, like Alfred Russel Wallace, Herman Melville (he was a student of nature as well as a writer), and Winifred Goldring (a paleontologist from New York).
The conflict in the story is how the kids – who are joined by two other female students – are intertwined in the struggle between the geosophists (those who want to use the maps to time travel in order in add to humanity’s knowledge of science) and the treasure hunters (others who wish to time travel in order to exploit earth’s natural resources to get wealthy). Obvious as a statement about our current society’s issues with things like oil, climate change, etc., this third installment ends with the suggestion of a continuing series with an increasingly environmental theme.
Dinosaurs, a nod to Alfred Russel Wallace, and stressing the importance of learning knowledge for knowledge’s sake and taking care of our planet? All in one graphic novel? Terra Tempo: The Academy of Planetary Evolution not only entertained my son and made him think. Adults can get something out of it, too.